X To 3DMF Converter 9.0

Table of content
1. What is X To 3DMF Converter?
2. How to register?
3. How to install it?
4. How to uninstall it?
5. How to use it?
6. Where to find the latest version?
7. How to contact us?

1. What is X To 3DMF Converter?
You want to convert Direct3D X files (Windows) into 3DMF files (Macintosh)?
Then X To 3DMF Converter is what you need!

X To 3DMF Converter allows you to convert Direct3D X files into 3DMF files.
- It converts files from the Direct3D X format (Windows) into the 3DMF format (Macintosh).
- It can be used to convert 3D models from FMS or Metasequoia to RC Helicopter Simulator.
- It converts only the 3D model of the X file but not its textures.
- It displays the vertices and the faces of the converted object in its window.
- It doesn't need any installation which makes it very easy to use.
- It is available in Dutch, English, French, German, Italian and many other languages.
Read the whole documentation for more details...

Version 9.0:
- A full recompilation has been made to be compatible with Big Sur.

Version 8.0:
- A major rework and a full recompilation have been made as 64-bit Application to be compatible with Catalina.

Version 7.1:
- A full recompilation has been made to be compatible with High Sierra, and as Universal Binary to keep being compatible with both old (PowerPC) Macs and recent (Intel) Macs.
- The "How to intall it?" paragraph of the documentation has been updated to explain how to install and launch the Application in particular under MacOS 10.13 High Sierra:
Under MacOS 10.13 High Sierra, if you're launching the Application for the first time, MacOS' GateKeeper (which you can configure in the "System Preferences") will refuse to launch it because you've not downloaded it from the Mac App Store (but from our website). In this case, instead of double-clicking on it, all you have to do is to right-click on the Application's icon, and then select the "Open" menu. A message will appear in which you'll be able to confirm that you want to launch the Application (even if it was not downloaded from the Mac App Store from an Identified Developper).

Version 7.0:
- A full recompilation has been made to be compatible with El Capitan and Sierra, and as Universal Binary to keep being compatible with both old (PowerPC) Macs and recent (Intel) Macs.

Version 6.0:
- A full recompilation has been made to be compatible with Mountain Lion, Mavericks and Yosemite.

Version 5.1:
- A problem when saving the preferences at shutdown has been corrected, because of MacOS' non-safe way of quitting the applications at shutdown.
- A problem when checking for an available update has been corrected.

Version 5.0:
- A full recompilation has been made to be compatible with Lion.
- A full recompilation has been made again as Universal Binary to keep being compatible with both old (PowerPC) Macs and recent (Intel) Macs.
- Minor bugs have been corrected.

Version 4.1:
- Minor bugs have been corrected.

Version 4.0:
- A full recompilation has been made to be compatible with Snow Leopard.

Version 3.1:
- A Dutch localization has been released.
- Thank you to Nico Mangelschots for his translation from English to Dutch.

Version 3.0:
- A full recompilation has been made to be compatible with Leopard.
- The graphical interface has been unified.

Version 2.5:
- An Italian localization has been released.
- Thank you to Massimo Casadei for his translation from English to Italian.

Version 2.4:
- The content of the messages has been corrected and improved.
- The display and refreshing of the messages have been corrected.
- The management of the focus at launch has been improved.

Version 2.3:
- You can automatically check for update at launch.
- You can reset the preferences file at next launch.
- The management of the type and creator of the created file has been improved.

Version 2.2:
- A reception of the Quit Apple event has been improved.
- The display of unhandled exceptions has been improved.

Version 2.1:
- A German localization has been released.
- Thank you to Matthias KNOCHE for his translation from English to German.

Version 2.0:
- Intel Macs are supported with both PowerPC and Universal Binary applications.
- Multi-languages is supported into one single application.

Version 1.10:
- A full recompilation has been made to be compatible with Tiger.

Version 1.9:
- It is compatible with the new version of Extended Software Updater.

Version 1.8:
- Minor bugs have been corrected.

Version 1.7:
- A bug in the graphical interface has been corrected.

Version 1.6:
- A full recompilation has been made to be compatible with Panther.

Version 1.5:
- A first recompilation has been made to be compatible with Panther.

Version 1.4:
- The compatibility of the 3DMF file generated has been improved.

Version 1.3:
- A full recompilation has been made to correct minor bugs.
- The registration algorithm has been corrected.

Version 1.2:
- Minor bugs have been corrected.

Version 1.1:
- You can drag and drop Direct3D X files on the application or the window to convert them.

Version 1.0:
- The first release.

2. How to register?
As long as you use it unregistered this Application works normally, but it has a time limit and annoying windows (Registration window, Popup windows, ...).
To register it you just have to purchase a registration code on our website.
We accept Australian Dollar, Brazilian Real, Canadian Dollar, Czech Koruna, Danish Krone, Euro, Hong Kong Dollar, Hungarian Forint, Israeli New Sheqel, Japanese Yen, Malaysian Ringgit, Mexican Peso, Polish Zloty, Pound Sterling, Russian Ruble, Singapore Dollar, Swedish Krona, Swiss Franc, Taiwan New Dollar, Thai Baht, Turkish Lira, US Dollar and many other currencies...
To see our prices or to have a look at our many other Applications, just go to our website now.
This will help and encourage us to continue developing useful and friendly software for your pleasure and service.
Remember that when you register for a particular Application, your registration code remains valid for all the following minor releases.
Remember to read the Conditions of Use, Publication and Distribution before installing and using our Applications.

3. How to install it?
No particular installation is required. Once you've downloaded the ".dmg" package from our website, it should uncompress automatically (in your "Downloads" folder or on your Desktop). If it does not, then you can double-click on it to uncompress it.
Then you just have to move the created folder into your "Applications" folder (or any other location) and double-click on the Application to launch it.

Particular case of MacOS 11 Big Sur:

Under MacOS 11 Big Sur, if you're launching the Application for the first time, MacOS' GateKeeper (which you can configure in the "System Preferences") will refuse to launch it because you've not downloaded it from the Mac App Store (but from our website). In this case, instead of double-clicking on it, all you have to do is to right-click on the Application's icon, and then select the "Open" menu. A message will appear in which you'll be able to confirm that you want to launch the Application (even if it was not downloaded from the Mac App Store from an Identified Developper).

NB: We're not distributing our Applications through the Mac App Store, because Apple's fees policy on the Mac App Store is not financially respectful of developers and small and medium companies, and consequently, at the end, of customers.

4. How to uninstall it?
There should be no reason to do this. ;-)
However, if you really want, then you just have to throw the Application into the trash, and that's all.

5. How to use it?
Launch the application.
Drag and drop the X file on the window of the application to build the corresponding 3DMF file.

6. Where to find the latest version?
To find the latest version of this Application and many other software "AlphaOmega Software" has written, you just have to visit our website.

7. How to contact us?
You can go to our website to send us an email.


AlphaOmega Software
www.alphaomega-software.com