3DMF Viewer 5.3
3DMF Viewer allows you to view interactively and move freely through 3DMF objects.
You want to view 3D objects in 3DMF files? You want to be able to compose 3D worlds with several objects? You want to be able to manipulate each object independently from each other? You want to be able to move freely in the 3D world around your objects?
Then 3DMF Viewer is what you need!
- You can open individual 3DMF files with an open dialog window or by dropping them on the viewer window.
- You can view several 3D objects at the same time in a 3D world made of 3D objects loaded from several 3DMF files.
- You are not limited to move around the objects and face their center but you can move freely in any direction as if you were visiting the 3D world.
- You can select and manipulate the camera as well as all other individual objects in the 3D world.
- You can view and edit the position, orientation and scale of the camera and the objects.
- You can save and open the scenes you've created.
- You can change the background color, the ambient light color and the flood light color.
- You can turn on/off wireframe rendering, fog rendering and back faces rendering.
- You can set the near rendering plane and far rendering plane distances.
- You can set the ambient light brightness and flood light brightness.
- It doesn't need any installation which makes it very easy to use.
- It is available in Dutch, English, French, German, Italian, Simplified Chinese, Slovenian, Spanish, Traditional Chinese and many other languages.
Read the whole documentation for more details...
Information for Mac OS X 10.8 Mountain Lion, 10.9 Mavericks, 10.10 Yosemite, 10.11 El Capitan, 10.12 Sierra and 10.14 Mojave users:
Under Mac OS X 10.8 Mountain Lion, 10.9 Mavericks, 10.10 Yosemite, 10.11 El Capitan, 10.12 Sierra and 10.14 Mojave, if you're launching the Application for the first time, maybe Mac OS's GateKeeper (which you can configure in the "System Preferences") will refuse to launch it because you've not downloaded it from the Mac App Store (but from our website). In this case, instead of double-clicking on it, all you have to do is to right-click on the Application's icon, and then select the "Open" menu. A message will appear in which you'll be able to confirm that you want to launch the Application (even if it was not downloaded from the Mac App Store from an Identified Developper).
NB: We're not distributing our Applications through the Mac App Store, because Apple's fees policy on the Mac App Store is not financially respectful of developers and small and medium companies, and consequently, at the end, of customers.